mirror of
https://seed.radicle.dev/rad:z3gqcJUoA1n9HaHKufZs5FCSGazv5.git
synced 2026-11-15 07:40:36 +08:00
Wire up the `radicle-fetch` crate to the fetch logic in the `radicle-node` worker. Any required traits for storage, identity, tracking, and transport used by `radicle-fetch`. The worker adds a new module to run the `git upload-pack` process and pipes the `stdout`/`stdin` to the respective channels. The `Worker` type required adding a `FetchConfig` to easily allow the configuration of fetches and passing the signer and tracking store location through to the fetch `Handle`. The channels code is adapted to have a new writer that always flushes when a call to `write_all` is made. This is necessary since the Gitoxide code never calls `flush`, and so it will hang since no data is sent until `flush` is called. Since `UserInfo` is used to set up a newly cloned repository, this changed some of the SHA1 hashes output in the CLI test examples. It was also necessary to update the CLI's clone code to be deterministic in its output for tests. Signed-off-by: Fintan Halpenny <fintan.halpenny@gmail.com> X-Clacks-Overhead: GNU Terry Pratchett
680 lines
24 KiB
Rust
680 lines
24 KiB
Rust
//! A simple P2P network simulator. Acts as the _reactor_, but without doing any I/O.
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#![allow(clippy::collapsible_if)]
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#![allow(dead_code)]
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#![allow(clippy::type_complexity)]
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use std::cell::RefCell;
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use std::collections::{BTreeMap, BTreeSet, HashSet, VecDeque};
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use std::marker::PhantomData;
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use std::ops::{Deref, DerefMut, Range};
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use std::rc::Rc;
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use std::sync::Arc;
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use std::{fmt, io, net};
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use localtime::{LocalDuration, LocalTime};
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use log::*;
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use crate::crypto::Signer;
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use crate::prelude::{Address, Id};
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use crate::service::io::Io;
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use crate::service::{DisconnectReason, Event, Message, NodeId};
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use crate::storage::Namespaces;
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use crate::storage::WriteStorage;
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use crate::test::peer::Service;
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use crate::worker::{fetch, FetchError};
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use crate::Link;
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/// Minimum latency between peers.
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pub const MIN_LATENCY: LocalDuration = LocalDuration::from_millis(1);
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/// Maximum number of events buffered per peer.
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pub const MAX_EVENTS: usize = 2048;
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/// A simulated peer. Service instances have to be wrapped in this type to be simulated.
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pub trait Peer<S, G>:
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Deref<Target = Service<S, G>> + DerefMut<Target = Service<S, G>> + 'static
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{
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/// Initialize the peer. This should at minimum initialize the service with the
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/// current time.
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fn init(&mut self);
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/// Get the peer address.
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fn addr(&self) -> Address;
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/// Get the peer id.
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fn id(&self) -> NodeId;
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}
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/// Simulated service input.
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#[derive(Debug, Clone)]
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pub enum Input {
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/// Connection attempt underway.
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Connecting {
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/// Remote peer id.
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id: NodeId,
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/// Address used to connect.
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addr: Address,
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},
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/// New connection with a peer.
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Connected {
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/// Remote peer id.
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id: NodeId,
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/// Remote peer address.
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addr: Address,
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/// Link direction.
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link: Link,
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},
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/// Disconnected from peer.
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Disconnected(NodeId, Rc<DisconnectReason>),
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/// Received a message from a remote peer.
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Received(NodeId, Vec<Message>),
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/// Fetch completed for a node.
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Fetched(Id, NodeId, Rc<Result<fetch::FetchResult, FetchError>>),
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/// Used to advance the state machine after some wall time has passed.
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Wake,
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}
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/// A scheduled service input.
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#[derive(Debug, Clone)]
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pub struct Scheduled {
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/// The node for which this input is scheduled.
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pub node: NodeId,
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/// The remote peer from which this input originates.
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/// If the input originates from the local node, this should be set to the zero address.
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pub remote: NodeId,
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/// The input being scheduled.
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pub input: Input,
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}
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impl fmt::Display for Scheduled {
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fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
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match &self.input {
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Input::Received(from, msgs) => {
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write!(f, "{} <- {} ({:?})", self.node, from, msgs)
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}
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Input::Connected {
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id: addr,
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link: Link::Inbound,
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..
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} => write!(f, "{} <== {}: Connected", self.node, addr),
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Input::Connected {
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id: addr,
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link: Link::Outbound,
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..
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} => write!(f, "{} ==> {}: Connected", self.node, addr),
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Input::Connecting { id, .. } => {
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write!(f, "{} => {}: Connecting", self.node, id)
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}
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Input::Disconnected(addr, reason) => {
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write!(f, "{} =/= {}: Disconnected: {}", self.node, addr, reason)
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}
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Input::Wake => {
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write!(f, "{}: Tock", self.node)
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}
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Input::Fetched(rid, nid, _) => {
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write!(f, "{} <<~ {} ({}): Fetched", self.node, nid, rid)
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}
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}
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}
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}
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/// Inbox of scheduled state machine inputs to be delivered to the simulated nodes.
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#[derive(Debug)]
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pub struct Inbox {
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/// The set of scheduled inputs. We use a `BTreeMap` to ensure inputs are always
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/// ordered by scheduled delivery time.
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messages: BTreeMap<LocalTime, Scheduled>,
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}
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impl Inbox {
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/// Add a scheduled input to the inbox.
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fn insert(&mut self, mut time: LocalTime, msg: Scheduled) {
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// Make sure we don't overwrite an existing message by using the same time slot.
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while self.messages.contains_key(&time) {
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time = time + MIN_LATENCY;
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}
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self.messages.insert(time, msg);
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}
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/// Get the next scheduled input to be delivered.
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fn next(&mut self) -> Option<(LocalTime, Scheduled)> {
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self.messages
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.iter()
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.next()
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.map(|(time, scheduled)| (*time, scheduled.clone()))
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}
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/// Get the last message sent between two peers. Only checks one direction.
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fn last(&self, node: &NodeId, remote: &NodeId) -> Option<(&LocalTime, &Scheduled)> {
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self.messages
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.iter()
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.rev()
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.find(|(_, v)| &v.node == node && &v.remote == remote)
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}
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}
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/// Simulation options.
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#[derive(Debug, Clone)]
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pub struct Options {
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/// Minimum and maximum latency between nodes, in seconds.
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pub latency: Range<u64>,
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/// Probability that network I/O fails.
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/// A rate of `1.0` means 100% of I/O fails.
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pub failure_rate: f64,
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}
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impl Default for Options {
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fn default() -> Self {
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Self {
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latency: Range::default(),
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failure_rate: 0.,
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}
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}
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}
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/// A peer-to-peer node simulation.
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pub struct Simulation<S, G> {
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/// Inbox of inputs to be delivered by the simulation.
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inbox: Inbox,
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/// Events emitted during simulation.
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events: BTreeMap<NodeId, VecDeque<Event>>,
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/// Priority events that should happen immediately.
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priority: VecDeque<Scheduled>,
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/// Simulated latencies between nodes.
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latencies: BTreeMap<(NodeId, NodeId), LocalDuration>,
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/// Network partitions between two nodes.
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partitions: BTreeSet<(NodeId, NodeId)>,
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/// Set of existing connections between nodes.
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connections: BTreeSet<(NodeId, NodeId)>,
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/// Set of connection attempts.
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attempts: BTreeSet<(NodeId, NodeId)>,
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/// Simulation options.
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opts: Options,
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/// Start time of simulation.
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start_time: LocalTime,
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/// Current simulation time. Updated when a scheduled message is processed.
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time: LocalTime,
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/// RNG.
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rng: RefCell<fastrand::Rng>,
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/// Storage type.
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storage: PhantomData<S>,
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/// Signer type.
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signer: PhantomData<G>,
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}
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impl<S: WriteStorage + 'static, G: Signer> Simulation<S, G> {
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/// Create a new simulation.
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pub fn new(time: LocalTime, rng: fastrand::Rng, opts: Options) -> Self {
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Self {
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inbox: Inbox {
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messages: BTreeMap::new(),
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},
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events: BTreeMap::new(),
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priority: VecDeque::new(),
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partitions: BTreeSet::new(),
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latencies: BTreeMap::new(),
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connections: BTreeSet::new(),
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attempts: BTreeSet::new(),
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opts,
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start_time: time,
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time,
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rng: RefCell::new(rng),
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storage: PhantomData,
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signer: PhantomData,
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}
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}
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/// Check whether the simulation is done, ie. there are no more messages to process.
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pub fn is_done(&self) -> bool {
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self.inbox.messages.is_empty()
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}
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/// Total amount of simulated time elapsed.
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#[allow(dead_code)]
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pub fn elapsed(&self) -> LocalDuration {
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self.time - self.start_time
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}
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/// Check whether the simulation has settled, ie. the only messages left to process
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/// are (periodic) timeouts.
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pub fn is_settled(&self) -> bool {
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self.inbox
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.messages
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.iter()
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.all(|(_, s)| matches!(s.input, Input::Wake))
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}
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/// Get a node's emitted events.
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pub fn events(&mut self, node: &NodeId) -> impl Iterator<Item = Event> + '_ {
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self.events.entry(*node).or_default().drain(..)
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}
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/// Get the latency between two nodes. The minimum latency between nodes is 1 millisecond.
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pub fn latency(&self, from: NodeId, to: NodeId) -> LocalDuration {
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self.latencies
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.get(&(from, to))
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.cloned()
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.map(|l| {
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let mut rng = self.rng.borrow_mut();
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if l <= MIN_LATENCY {
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l
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} else {
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// Create variance in the latency. The resulting latency
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// will be between half, and two times the base latency.
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let millis = l.as_millis();
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if rng.bool() {
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// More latency.
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LocalDuration::from_millis(millis + rng.u128(0..millis))
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} else {
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// Less latency.
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LocalDuration::from_millis(millis - rng.u128(0..millis / 2))
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}
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}
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})
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.unwrap_or_else(|| MIN_LATENCY)
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}
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/// Initialize peers.
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pub fn initialize<'a, P>(self, peers: impl IntoIterator<Item = &'a mut P>) -> Self
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where
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P: Peer<S, G>,
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{
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for peer in peers.into_iter() {
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peer.init();
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}
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self
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}
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/// Run the simulation while the given predicate holds.
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pub fn run_while<'a, P>(
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&mut self,
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peers: impl IntoIterator<Item = &'a mut P>,
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pred: impl Fn(&Self) -> bool,
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) where
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P: Peer<S, G>,
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{
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let mut nodes: BTreeMap<_, _> = peers.into_iter().map(|p| (p.id(), p)).collect();
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while self.step_(&mut nodes) {
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if !pred(self) {
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break;
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}
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}
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}
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/// Process one scheduled input from the inbox, using the provided peers.
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/// This function should be called until it returns `false`, or some desired state is reached.
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/// Returns `true` if there are more messages to process.
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pub fn step<'a, P: Peer<S, G>>(&mut self, peers: impl IntoIterator<Item = &'a mut P>) -> bool {
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let mut nodes: BTreeMap<_, _> = peers.into_iter().map(|p| (p.id(), p)).collect();
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self.step_(&mut nodes)
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}
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fn step_<P: Peer<S, G>>(&mut self, nodes: &mut BTreeMap<NodeId, &mut P>) -> bool {
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if !self.opts.latency.is_empty() {
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// Configure latencies.
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for (i, from) in nodes.keys().enumerate() {
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for to in nodes.keys().skip(i + 1) {
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let range = self.opts.latency.clone();
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let latency = LocalDuration::from_millis(
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self.rng
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.borrow_mut()
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.u128(range.start as u128 * 1_000..range.end as u128 * 1_000),
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);
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self.latencies.entry((*from, *to)).or_insert(latency);
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self.latencies.entry((*to, *from)).or_insert(latency);
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}
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}
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}
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// Create and heal partitions.
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// TODO: These aren't really "network" partitions, as they are only
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// between individual nodes. We need to think about more realistic
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// scenarios. We should also think about creating various network
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// topologies.
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if self.time.as_secs() % 10 == 0 {
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for (i, x) in nodes.keys().enumerate() {
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for y in nodes.keys().skip(i + 1) {
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if self.is_fallible() {
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self.partitions.insert((*x, *y));
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} else {
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self.partitions.remove(&(*x, *y));
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}
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}
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}
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}
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// Schedule any messages in the pipes.
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for peer in nodes.values_mut() {
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let id = peer.id();
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while let Some(o) = peer.next() {
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self.schedule(&id, o);
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}
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}
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// Next high-priority message.
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let priority = self.priority.pop_front().map(|s| (self.time, s));
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if let Some((time, next)) = priority.or_else(|| self.inbox.next()) {
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let elapsed = (time - self.start_time).as_millis();
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if matches!(next.input, Input::Wake) {
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trace!(target: "sim", "{:05} {}", elapsed, next);
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} else {
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// TODO: This can be confusing, since this event may not actually be passed to
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// the service. It would be best to only log the events that are being sent
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// to the service, or to log when an input is being dropped.
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info!(target: "sim", "{:05} {} ({})", elapsed, next, self.inbox.messages.len());
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}
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assert!(time >= self.time, "Time only moves forwards!");
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self.time = time;
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self.inbox.messages.remove(&time);
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let Scheduled { input, node, .. } = next;
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if let Some(ref mut p) = nodes.get_mut(&node) {
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p.tick(time);
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match input {
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Input::Connecting { id, addr } => {
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if self.attempts.insert((node, id)) {
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// TODO: Also call `inbound` for inbound attempts.
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p.attempted(id, addr);
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}
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}
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Input::Connected { id, addr, link } => {
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let conn = (node, id);
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let attempted = link.is_outbound() && self.attempts.remove(&conn);
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if attempted || link.is_inbound() {
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if self.connections.insert(conn) {
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p.connected(id, addr, link);
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}
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}
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}
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Input::Disconnected(id, reason) => {
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let conn = (node, id);
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let attempt = self.attempts.remove(&conn);
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let connection = self.connections.remove(&conn);
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// Can't be both attempting and connected.
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assert!(!(attempt && connection));
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if attempt || connection {
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p.disconnected(id, &reason);
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}
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}
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Input::Wake => p.wake(),
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Input::Received(id, msgs) => {
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for msg in msgs {
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p.received_message(id, msg);
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}
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}
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Input::Fetched(rid, nid, result) => {
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let result = Rc::try_unwrap(result).unwrap();
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let repo = match p.storage().repository_mut(rid) {
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Ok(repo) => repo,
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Err(e) if e.is_not_found() => p.storage().create(rid).unwrap(),
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Err(e) => panic!("Failed to open repository: {e}"),
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};
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match &result {
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Ok(fetch::FetchResult { namespaces, .. }) => {
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radicle::test::fetch(
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&repo,
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&nid,
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Namespaces::Trusted(namespaces.clone()),
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)
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.unwrap();
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}
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Err(err) => panic!("Error fetching: {err}"),
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}
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p.fetched(rid, nid, result);
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}
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}
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while let Some(o) = p.next() {
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self.schedule(&node, o);
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}
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} else {
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panic!("Node {node} not found when attempting to schedule {input:?}",);
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}
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}
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!self.is_done()
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}
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/// Process a service output event from a node.
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pub fn schedule(&mut self, node: &NodeId, out: Io) {
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let node = *node;
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match out {
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Io::Write(receiver, msgs) => {
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if msgs.is_empty() {
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return;
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}
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// If the other end has disconnected the sender with some latency, there may not be
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// a connection remaining to use.
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if self.connections.get(&(node, receiver)).is_none() {
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return;
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}
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let sender = node;
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if self.is_partitioned(sender, receiver) {
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// Drop message if nodes are partitioned.
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info!(
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target: "sim",
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"{} -> {} (DROPPED)",
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sender, receiver,
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);
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return;
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}
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// Schedule message in the future, ensuring messages don't arrive out-of-order
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// between two peers.
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let latency = self.latency(node, receiver);
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let time = self
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.inbox
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.last(&receiver, &sender)
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.map(|(k, _)| *k)
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.unwrap_or_else(|| self.time);
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let time = time + latency;
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let elapsed = (time - self.start_time).as_millis();
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for msg in &msgs {
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info!(
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target: "sim",
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"{:05} {} -> {} ({:?}) (+{})",
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elapsed, sender, receiver, msg, latency
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);
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}
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self.inbox.insert(
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time,
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Scheduled {
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remote: sender,
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node: receiver,
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input: Input::Received(sender, msgs),
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},
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);
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}
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Io::Connect(remote, addr) => {
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assert!(remote != node, "self-connections are not allowed");
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self.inbox.insert(
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self.time + MIN_LATENCY,
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Scheduled {
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node,
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remote,
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|
input: Input::Connecting {
|
|
id: remote,
|
|
addr: addr.clone(),
|
|
},
|
|
},
|
|
);
|
|
|
|
// Fail to connect if the nodes are partitioned.
|
|
if self.is_partitioned(node, remote) {
|
|
log::info!(target: "sim", "{} -/-> {} (partitioned)", node, remote);
|
|
|
|
// Sometimes, the service gets a failure input, other times it just hangs.
|
|
if self.rng.borrow_mut().bool() {
|
|
self.inbox.insert(
|
|
self.time + MIN_LATENCY,
|
|
Scheduled {
|
|
node,
|
|
remote,
|
|
input: Input::Disconnected(
|
|
remote,
|
|
Rc::new(DisconnectReason::Connection(Arc::new(
|
|
io::Error::from(io::ErrorKind::UnexpectedEof),
|
|
))),
|
|
),
|
|
},
|
|
);
|
|
}
|
|
return;
|
|
}
|
|
|
|
let latency = MIN_LATENCY + self.latency(node, remote);
|
|
|
|
self.inbox.insert(
|
|
// The remote will get the connection attempt with some latency.
|
|
self.time + latency,
|
|
Scheduled {
|
|
node: remote,
|
|
remote: node,
|
|
input: Input::Connected {
|
|
id: node,
|
|
addr: Address::from(net::SocketAddr::from(([0, 0, 0, 0], 0))),
|
|
link: Link::Inbound,
|
|
},
|
|
},
|
|
);
|
|
self.inbox.insert(
|
|
// The local node will have established the connection after some latency.
|
|
self.time + latency,
|
|
Scheduled {
|
|
remote,
|
|
node,
|
|
input: Input::Connected {
|
|
id: remote,
|
|
addr,
|
|
link: Link::Outbound,
|
|
},
|
|
},
|
|
);
|
|
}
|
|
Io::Disconnect(remote, reason) => {
|
|
// The local node is immediately disconnected.
|
|
self.priority.push_back(Scheduled {
|
|
remote,
|
|
node,
|
|
input: Input::Disconnected(remote, Rc::new(reason)),
|
|
});
|
|
|
|
// Nb. It's possible for disconnects to happen simultaneously from both ends, hence
|
|
// it can be that a node will try to disconnect a remote that is already
|
|
// disconnected from the other side.
|
|
//
|
|
// It's also possible that the connection was only attempted and never succeeded,
|
|
// in which case we would return here.
|
|
if !self.connections.contains(&(node, remote)) {
|
|
debug!(target: "sim", "Ignoring disconnect of {remote} from {node}");
|
|
return;
|
|
};
|
|
let latency = self.latency(node, remote);
|
|
|
|
// The remote node receives the disconnection with some delay.
|
|
self.inbox.insert(
|
|
self.time + latency,
|
|
Scheduled {
|
|
node: remote,
|
|
remote: node,
|
|
input: Input::Disconnected(
|
|
node,
|
|
Rc::new(DisconnectReason::Connection(Arc::new(io::Error::from(
|
|
io::ErrorKind::ConnectionReset,
|
|
)))),
|
|
),
|
|
},
|
|
);
|
|
}
|
|
Io::Wakeup(duration) => {
|
|
let time = self.time + duration;
|
|
|
|
if !matches!(
|
|
self.inbox.messages.get(&time),
|
|
Some(Scheduled {
|
|
input: Input::Wake,
|
|
..
|
|
})
|
|
) {
|
|
self.inbox.insert(
|
|
time,
|
|
Scheduled {
|
|
node,
|
|
// The remote is not applicable for this type of output.
|
|
remote: [0; 32].into(),
|
|
input: Input::Wake,
|
|
},
|
|
);
|
|
}
|
|
}
|
|
Io::Fetch {
|
|
rid,
|
|
remote,
|
|
namespaces,
|
|
..
|
|
} => {
|
|
log::info!(
|
|
target: "sim",
|
|
"{:05} {} ~> {} ({}): Fetch outgoing",
|
|
self.elapsed().as_millis(), node, remote, rid
|
|
);
|
|
|
|
if self.is_fallible() {
|
|
self.inbox.insert(
|
|
self.time + LocalDuration::from_secs(3),
|
|
Scheduled {
|
|
node,
|
|
remote,
|
|
input: Input::Fetched(
|
|
rid,
|
|
remote,
|
|
Rc::new(Err(FetchError::Io(io::ErrorKind::Other.into()))),
|
|
),
|
|
},
|
|
);
|
|
} else {
|
|
self.inbox.insert(
|
|
self.time + LocalDuration::from_secs(3),
|
|
Scheduled {
|
|
node,
|
|
remote,
|
|
input: Input::Fetched(
|
|
rid,
|
|
remote,
|
|
Rc::new(Ok(fetch::FetchResult {
|
|
updated: vec![],
|
|
namespaces: match namespaces {
|
|
Namespaces::Trusted(hs) => hs,
|
|
Namespaces::All => HashSet::new(),
|
|
},
|
|
})),
|
|
),
|
|
},
|
|
);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/// Check whether we should fail the next operation.
|
|
fn is_fallible(&self) -> bool {
|
|
self.rng.borrow_mut().f64() % 1.0 < self.opts.failure_rate
|
|
}
|
|
|
|
/// Check whether two nodes are partitioned.
|
|
fn is_partitioned(&self, a: NodeId, b: NodeId) -> bool {
|
|
self.partitions.contains(&(a, b)) || self.partitions.contains(&(b, a))
|
|
}
|
|
}
|