mirror of
https://seed.radicle.dev/rad:z4V1sjrXqjvFdnCUbxPFqd5p4DtH5.git
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126 lines
3.3 KiB
TypeScript
126 lines
3.3 KiB
TypeScript
// Copyright (c) 2019, Ethereum Name Service
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// The random number is a js implementation of the Xorshift PRNG
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const randseed = new Array(4); // Xorshift: [x, y, z, w] 32 bit values
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function seedrand(seed: string) {
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for (let i = 0; i < randseed.length; i++) {
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randseed[i] = 0;
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}
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for (let i = 0; i < seed.length; i++) {
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randseed[i % 4] =
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(randseed[i % 4] << 5) - randseed[i % 4] + seed.charCodeAt(i);
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}
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}
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function rand(): number {
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// Based on Java's String.hashCode(), expanded to 4 32bit values.
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const t = randseed[0] ^ (randseed[0] << 11);
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randseed[0] = randseed[1];
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randseed[1] = randseed[2];
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randseed[2] = randseed[3];
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randseed[3] = randseed[3] ^ (randseed[3] >> 19) ^ t ^ (t >> 8);
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return (randseed[3] >>> 0) / ((1 << 31) >>> 0);
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}
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function createColor(): string {
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// Saturation is the whole color spectrum.
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const h = Math.floor(rand() * 360);
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// Saturation goes from 40 to 100, it avoids greyish colors.
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const s = rand() * 60 + 40 + "%";
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// Lightness can be anything from 0 to 100, but probabilities are a bell curve around 50%.
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const l = (rand() + rand() + rand() + rand()) * 25 + "%";
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return `hsl(${h}, ${s}, ${l})`;
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}
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function createImageData(size: number): number[] {
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const width = size;
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const height = size;
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const dataWidth = Math.ceil(width / 2);
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const mirrorWidth = width - dataWidth;
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const data = [];
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for (let y = 0; y < height; y++) {
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let row = [];
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for (let x = 0; x < dataWidth; x++) {
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// this makes foreground and background color to have a 43% (1/2.3) probability
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// spot color has 13% chance
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row[x] = Math.floor(rand() * 2.3);
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}
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const r = row.slice(0, mirrorWidth);
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r.reverse();
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row = row.concat(r);
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for (let i = 0; i < row.length; i++) {
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data.push(row[i]);
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}
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}
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return data;
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}
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function createCanvas(
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imageData: number[],
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color: string,
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scale: number,
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bgcolor: string,
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spotcolor: string,
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): HTMLCanvasElement {
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const c = document.createElement("canvas");
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const width = Math.sqrt(imageData.length);
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c.width = c.height = width * scale;
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const cc = c.getContext("2d");
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if (!cc) throw new Error("Can't get 2D context");
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cc.fillStyle = bgcolor;
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cc.fillRect(0, 0, c.width, c.height);
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cc.fillStyle = color;
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for (let i = 0; i < imageData.length; i++) {
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const row = Math.floor(i / width);
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const col = i % width;
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// if data is 2, choose spot color, if 1 choose foreground
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cc.fillStyle = imageData[i] === 1 ? color : spotcolor;
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// if data is 0, leave the background
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if (imageData[i]) {
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cc.fillRect(col * scale, row * scale, scale, scale);
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}
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}
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return c;
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}
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export interface Options {
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seed: string;
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size: number;
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scale: number;
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color?: string;
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bgcolor?: string;
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spotcolor?: string;
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}
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export function createIcon(opts: Options): HTMLCanvasElement {
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opts = opts || {};
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const size = opts.size || 8;
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const scale = opts.scale || 4;
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const seed =
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opts.seed || Math.floor(Math.random() * Math.pow(10, 16)).toString(16);
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seedrand(seed);
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const color = opts.color || createColor();
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const bgcolor = opts.bgcolor || createColor();
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const spotcolor = opts.spotcolor || createColor();
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const imageData = createImageData(size);
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const canvas = createCanvas(imageData, color, scale, bgcolor, spotcolor);
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return canvas;
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}
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